<?xml version="1.0" encoding="utf-8"?>

<tactics>
	<action>
		<name stringid="38133">RangedAttack</name>
		<type>Attack</type>
		<attackaction>1</attackaction>
		<rangedlogic>1</rangedlogic>
		<anim>RangedAttack</anim>
		<maxheight>0</maxheight>
		<accuracy>1.0</accuracy>
		<accuracyreductionfactor>0.01</accuracyreductionfactor>
		<aimbonus>0</aimbonus>
		<maxspread>5</maxspread>
		<spreadfactor>0.25</spreadfactor>
		<trackrating>12</trackrating>
		<unintentionaldamagemultiplier>0.7</unintentionaldamagemultiplier>
		<projectile>InvisibleProjectile</projectile>
		<impacteffect>effects\impacts\gun</impacteffect>
		<rate type="Unit">1.0 </rate>
		<instantballistics>1</instantballistics>
		<active>0</active>
	</action>
	<action>
		<name stringid="42914">MaintainNatBlackwoodArcher</name>
		<type>Maintain</type>
		<rate type="NatBlackwoodArcher">5.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42915">MaintainNativeSharktoothBowman</name>
		<type>Maintain</type>
		<rate type="NatSharktoothBowman">5.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42916">MaintainNatClubman</name>
		<type>Maintain</type>
		<rate type="NatClubman">5.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42917">MaintainNatHolcanSpearman</name>
		<type>Maintain</type>
		<rate type="NatHolcanSpearman">5.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42918">MaintainNatAxeRider</name>
		<type>Maintain</type>
		<rate type="NatAxeRider">2.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42918">MaintainNatAxeRiderDogSoldier</name>
		<type>Maintain</type>
		<rate type="NatAxeRiderDogSoldier">1.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42919">MaintainNatTomahawk</name>
		<type>Maintain</type>
		<rate type="NatTomahawk">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42919">MaintainNatMantlet</name>
		<type>Maintain</type>
		<rate type="NatMantlet">2.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42920">MaintainNatBolasWarrior</name>
		<type>Maintain</type>
		<rate type="NatBolasWarrior">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42920">MaintainNatHuaminca</name>
		<type>Maintain</type>
		<rate type="NatHuaminca">2.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42921">MaintainNatTracker</name>
		<type>Maintain</type>
		<rate type="NatTracker">4.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42922">MaintainNatHorseArcher</name>
		<type>Maintain</type>
		<rate type="NatHorseArcher">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42923">MaintainNatRifleman</name>
		<type>Maintain</type>
		<rate type="NatRifleman">4.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42924">MaintainNatBlogunWarrior</name>
		<type>Maintain</type>
		<rate type="NatBlowgunWarrior">5.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42925">MaintainNatJaguarWarrior</name>
		<type>Maintain</type>
		<rate type="NatJaguarWarrior">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="42925">MaintainNatEagleWarrior</name>
		<type>Maintain</type>
		<rate type="NatEagleWarrior">2.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="69182">SpawnCanadianTrees</name>
		<type>Maintain</type>
		<rate type="TreeCanadian">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="48954">BelgianBonus</name>
		<type>AutoRangedModify</type>
		<active>0</active>
		<maxrange>30</maxrange>
		<targetenemy>1</targetenemy>
		<persistent>1</persistent>
		<modifyprotoid>RailroadUnit</modifyprotoid>
		<modifytype>Speed</modifytype>
		<modifymultiplier>1.5</modifymultiplier>
		<modelattachment>units\attachments\stun_stars.xml</modelattachment>
		<modelattachmentbone>bonethatdoesntexist</modelattachmentbone>
	</action>
	<action>
		<name stringid="48954">BelgianBonus2</name>
		<type>AutoRangedModify</type>
		<modifyprotoid>RailroadUnit</modifyprotoid>
		<active>0</active>
		<maxrange>24</maxrange>
		<persistent>1</persistent>
		<modifytype>Speed</modifytype>
		<modifymultiplier>1.5</modifymultiplier>
		<modelattachment>effects\ypack_auras\daimyopower.xml</modelattachment>
		<modelattachmentbone>bonethatdoesntexist</modelattachmentbone>
	</action>
	<action>
		<name stringid="700306">AutoGatherItalianBonus</name>
		<type>AutoGather</type>
		<active>0</active>
		<persistent>1</persistent>
		<Rate type ='Gold'>0.250001</Rate>
	</action>
	<action>
		<name stringid="48954">IncaStrengh</name>
		<type>AutoRangedModify</type>
		<modifyprotoid>Unit</modifyprotoid>
		<active>0</active>
		<maxrange>24</maxrange>
		<persistent>1</persistent>
		<modifytype>Damage</modifytype>
		<modifymultiplier>1.02</modifymultiplier>
	</action>
	<action>
		<name stringid="48954">IncaHP</name>
		<type>AutoRangedModify</type>
		<modifyprotoid>Unit</modifyprotoid>
		<active>0</active>
		<maxrange>24</maxrange>
		<persistent>1</persistent>
		<modifytype>MaxHP</modifytype>
		<modifymultiplier>1.02</modifymultiplier>
	</action>
	<action>
		<name stringid="603174">SewingMachineGoldTrickle</name>
		<type>AutoGather</type>
		<active>0</active>
		<persistent>1</persistent>
		<Rate type ='Gold'>0.250001</Rate>
	</action>
	<tactic>
		Normal
		<attacktype>LogicalTypeRangedUnitsAttack</attacktype>
		<autoattacktype>LogicalTypeRangedUnitsAutoAttack</autoattacktype>
		<attackresponsetype>LogicalTypeRangedUnitsAttack</attackresponsetype>
		<action priority="100">RangedAttack</action>
		<action>SpawnCanadianTrees</action>
		<action>BelgianBonus</action>
		<action>BelgianBonus2</action>
		<action>MaintainNatBlackwoodArcher</action>
		<action>MaintainNativeSharktoothBowman</action>
		<action>MaintainNatClubman</action>
		<action>MaintainNatHolcanSpearman</action>
		<action>MaintainNatAxeRider</action>
		<action>MaintainNatAxeRiderDogSoldier</action>
		<action>MaintainNatTomahawk</action>
		<action>MaintainNatMantlet</action>
		<action>MaintainNatBolasWarrior</action>
		<action>MaintainNatHuaminca</action>
		<action>MaintainNatTracker</action>
		<action>MaintainNatHorseArcher</action>
		<action>MaintainNatRifleman</action>
		<action>MaintainNatBlogunWarrior</action>
		<action>MaintainNatJaguarWarrior</action>
		<action>MaintainNatEagleWarrior</action>
		<action>AutoGatherItalianBonus</action>
		<action>IncaStrenght</action>
		<action>IncaHP</action>
		<action>SewingMachineGoldTrickle</action>
	</tactic>
</tactics>