<?xml version="1.0" encoding="utf-8"?>

<protounitsounddef>
	<protounit name="RomaSlave">
		<soundtype name="Select">
			<variationlogic>
				<choice name="0">
					<soundset name="RomanianSettlerMaleSelect"/>
				</choice>
				<choice name="1">
					<soundset name="RomanianSettlerFemaleSelect"/>
				</choice>
			</variationlogic>
		</soundtype>
		<soundtype name="Grunt">
			<variationlogic>
				<choice name="0">
					<soundset name="GenericMaleGrunt"/>
				</choice>
				<choice name="1">
					<soundset name="GenericFemaleGrunt"/>
				</choice>
			</variationlogic>
		</soundtype>
		<soundtype name="Death">
			<variationlogic>
				<choice name="0">
					<soundset name="GenericMaleDeath"/>
				</choice>
				<choice name="1">
					<soundset name="GenericFemaleDeath"/>
				</choice>
			</variationlogic>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="SettlerBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<variationlogic>
				<choice name="0">
					<targetlogic>
						<choice name="default">
							<soundset name="RomanianSettlerMaleAcknowledge"/>
						</choice>
						<choice name="enemy">
							<soundset name="RomanianSettlerMaleAttack"/>
						</choice>
						<choice name="build">
							<soundset name="RomanianSettlerMaleBuild"/>
						</choice>
						<choice name="Huntable">
							<soundset name="RomanianSettlerMaleGatherMeat"/>
						</choice>
						<choice name="Tree">
							<soundset name="RomanianSettlerMaleGatherWood"/>
						</choice>
						<choice name="AbstractFarm">
							<soundset name="RomanianSettlerMaleFarm"/>
						</choice>
						<choice name="AbstractMine">
							<soundset name="RomanianSettlerMaleGatherCoin"/>
						</choice>
						<choice name="AbstractResourceCrate">
							<soundset name="RomanianSettlerMaleAcknowledge"/>
						</choice>
						<choice name="AbstractFruit">
							<soundset name="RomanianSettlerMaleGatherFruit"/>
						</choice>
					</targetlogic>
				</choice>
				<choice name="1">
					<targetlogic>
						<choice name="default">
							<soundset name="RomanianSettlerFemaleAcknowledge"/>
						</choice>
						<choice name="enemy">
							<soundset name="RomanianSettlerFemaleAttack"/>
						</choice>
						<choice name="build">
							<soundset name="RomanianSettlerFemaleBuild"/>
						</choice>
						<choice name="Huntable">
							<soundset name="RomanianSettlerFemaleGatherMeat"/>
						</choice>
						<choice name="Tree">
							<soundset name="RomanianSettlerFemaleGatherWood"/>
						</choice>
						<choice name="AbstractFarm">
							<soundset name="RomanianSettlerFemaleFarm"/>
						</choice>
						<choice name="AbstractMine">
							<soundset name="RomanianSettlerFemaleGatherCoin"/>
						</choice>
						<choice name="AbstractResourceCrate">
							<soundset name="RomanianSettlerFemaleAcknowledge"/>
						</choice>
						<choice name="AbstractFruit">
							<soundset name="RomanianSettlerFemaleGatherFruit"/>
						</choice>
					</targetlogic>
				</choice>
			</variationlogic>
		</soundtype>
	</protounit>
</protounitsounddef>