<?xml version="1.0" encoding="utf-8"?>

<tactics>
	<action>
		<name stringid="38133">RangedAttack</name>
		<type>Attack</type>
		<attackaction>1</attackaction>
		<rangedlogic>1</rangedlogic>
		<activeifcontainsunits>1</activeifcontainsunits>
		<damagefactorcap>10</damagefactorcap>
		<scalebycontainedunits>1</scalebycontainedunits>
		<anim>RangedAttack</anim>
		<maxheight>0</maxheight>
		<accuracy>1.0</accuracy>
		<aimbonus>0</aimbonus>
		<maxspread>5</maxspread>
		<spreadfactor>0.25</spreadfactor>
		<trackrating>12</trackrating>
		<unintentionaldamagemultiplier>0.7</unintentionaldamagemultiplier>
		<projectile>InvisibleProjectile</projectile>
		<impacteffect>effects\impacts\gun</impacteffect>
		<rate type="Unit">1.0 </rate>
		<instantballistics>1</instantballistics>
		<active>0</active>
	</action>
	<action>
		<name stringid="38121">AntiShipAttack</name>
		<type>Attack</type>
		<attackaction>1</attackaction>
		<rangedlogic>1</rangedlogic>
		<anim>RangedAttackShip</anim>
		<maxheight>0</maxheight>
		<accuracy>1.0</accuracy>
		<aimbonus>0</aimbonus>
		<maxspread>5</maxspread>
		<spreadfactor>0.25</spreadfactor>
		<trackrating>12</trackrating>
		<unintentionaldamagemultiplier>0.7</unintentionaldamagemultiplier>
		<projectile>Cannonball</projectile>
		<impacteffect>effects\impacts\cannon</impacteffect>
		<perfectaccuracy>1</perfectaccuracy>
		<rate type="Ship">1.0 </rate>
		<active>0</active>
	</action>
	<action>
		<name stringid="68972">SpawnSaiga</name>
		<type>Maintain</type>
		<rate type="ypSaiga">4</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68971">SpawnRefugees1</name>
		<type>Maintain</type>
		<rate type="ypMigrantArmySmall">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68971">SpawnRefugees2</name>
		<type>Maintain</type>
		<rate type="ypMigrantArmySmall">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68973">SpawnLivestock1</name>
		<type>Maintain</type>
		<rate type="ypMigrantGoats">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68973">SpawnLivestock2</name>
		<type>Maintain</type>
		<rate type="ypMigrantOx">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68973">SpawnLivestock3</name>
		<type>Maintain</type>
		<rate type="ypMigrantGoats">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="68971">SpawnMigrants3</name>
		<type>Maintain</type>
		<rate type="ypMigrantArmyLarge">1</rate>
		<active>1</active>
		<persistent>0</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name stringid="603168">LeatherShoesExtraSpeed</name>
		<type>AutoRangedModify</type>
		<active>0</active>
		<persistent>1</persistent>
		<modifyexclusive>1</modifyexclusive>
		<modifyabstracttype>AbstractInfantry</modifyabstracttype>
		<modifytype>Speed</modifytype>
		<modifymultiplier>1.2</modifymultiplier>
	</action>
	<tactic>
		Normal
		<attacktype>LogicalTypeRangedUnitsAttack</attacktype>
		<autoattacktype>LogicalTypeRangedUnitsAutoAttack</autoattacktype>
		<attackresponsetype>LogicalTypeRangedUnitsAttack</attackresponsetype>
		<action priority="100">AntiShipAttack</action>
		<action priority="75">RangedAttack</action>
		<action priority="15">LeatherShoesExtraSpeed</action>
		<action priority="15">SpawnSaiga</action>
		<action priority="15">SpawnRefugees1</action>
		<action priority="15">SpawnRefugees2</action>
		<action priority="15">SpawnMigrants3</action>
		<action priority="15">SpawnLivestock1</action>
		<action priority="15">SpawnLivestock2</action>
		<action priority="15">SpawnLivestock3</action>
	</tactic>
</tactics>