<?xml version="1.0" encoding="utf-8"?>

<tactics>
	<action>
		<name stringid="69155">Heal</name>
		<type>Heal</type>
		<maxrange>20</maxrange>
		<rate type="LogicalTypeHealed">3.0</rate>
		<anim>Heal</anim>
	</action>
	<action>
		<name>Spawn1</name>
		<type>Spawn</type>
		<rate type="Surgeon">3.0</rate>
		<singleuse>1</singleuse>
		<animationrate>1</animationrate>
		<active>0</active>
		<persistent>1</persistent>
	</action>
	<action>
		<name stringid="69182">SpawnCanadianTrees</name>
		<type>Maintain</type>
		<rate type="TreeCanadian">3.0 </rate>
		<active>0</active>
		<persistent>1</persistent>
		<singleuse>1</singleuse>
	</action>
	<action>
		<name>Spawn2</name>
		<type>Spawn</type>
		<rate type="Surgeon">5.0</rate>
		<singleuse>1</singleuse>
		<animationrate>1</animationrate>
		<active>0</active>
		<persistent>1</persistent>
	</action>
	<action>
		<name>Spawn3</name>
		<type>Spawn</type>
		<rate type="Surgeon">8.0</rate>
		<singleuse>1</singleuse>
		<animationrate>1</animationrate>
		<active>0</active>
		<persistent>1</persistent>
	</action>
	<action>
		<name stringid="700306">AutoGatherItalianBonus</name>
		<type>AutoGather</type>
		<active>0</active>
		<persistent>1</persistent>
		<Rate type ='Gold'>0.250001</Rate>
	</action>
	<action>
		<name stringid="48954">GreatHeart</name>
		<type>AutoRangedModify</type>
		<active>0</active>
		<maxrange>20</maxrange>
		<persistent>1</persistent>
		<modifytype>MaxHP</modifytype>
		<modifymultiplier>1.15</modifymultiplier>
		<modelattachment>effects\ypack_auras\daimyopower.xml</modelattachment>
		<modelattachmentbone>bonethatdoesntexist</modelattachmentbone>
	</action>
	<tactic>
		Normal
		<action>Heal</action>
		<action>SpawnCanadianTrees</action>
		<action>Spawn1</action>
		<action>Spawn2</action>
		<action>Spawn3</action>
		<action>AutoGatherItalianBonus</action>
		<action>GreatHeart</action>
	</tactic>
</tactics>