<?xml version="1.0" encoding="utf-8"?>

<homecity>
	<civ>British</civ>
	<name>$$36883$$</name>
	<heroname>$$43030$$</heroname>
	<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
	<visual>revolution\revolution_homecity.xml</visual>
	<watervisual>revolution\revolution_homecity_water.xml</watervisual>
	<backgroundvisual>revolution\revolution_background.xml</backgroundvisual>
	<pathdata>revolution\pathable_area.gr2</pathdata>
	<camera>revolution\revolution_homecity_camera.cam</camera>
	<widescreencamera>revolution\revolution_homecity_camera.cam</widescreencamera>
	<transportroundtriptime>1</transportroundtriptime>
	<transportactivationtime>0</transportactivationtime>
	<level>1</level>
	<lightset>hc_revolution</lightset>
	<watertype>London</watertype>
	<numpropunlocksearned>0</numpropunlocksearned>
	<ambientsounds>homecity\Revolutionambientsounds.xml</ambientsounds>
	<xsai>generic_city</xsai>
	<coffers>
		<current>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>0</skillpoints>
			<xp>0</xp>
		</current>
		<maximum>
			<food>0</food>
			<wood>0</wood>
			<gold>0</gold>
			<fame>0</fame>
			<ships>0</ships>
			<skillpoints>-1</skillpoints>
			<xp>-1</xp>
		</maximum>
	</coffers>
	<cards>
		<card>
			<name>HCREVShipColonialMilitia</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>12</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCREVShipGatlingGuns</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>4</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCREVShipFortWagon</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>1</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
		<card>
			<name>HCREVShipIronclads</name>
			<maxcount>-1</maxcount>
			<level>0</level>
			<prereqtech>-1</prereqtech>
			<age>0</age>
			<displayunitcount>2</displayunitcount>
			<infiniteinlastage>1</infiniteinlastage>
		</card>
	</cards>
	<decks>
		<deck>
			<name>$$41681$$</name>
			<cards>
				<card>HCREVShipColonialMilitia</card>
				<card>HCREVShipGatlingGuns</card>
				<card>HCREVShipFortWagon</card>
				<card>HCREVShipIronclads</card>
			</cards>
		</deck>
		<deck>
			<name>$$41682$$</name>
			<default/>
			<cards>
				<card>HCREVShipColonialMilitia</card>
				<card>HCREVShipGatlingGuns</card>
				<card>HCREVShipFortWagon</card>
				<card>HCREVShipIronclads</card>
			</cards>
		</deck>
	</decks>
	<building>
		<name>Mansion</name>
		<visual>
			<file>british\british estate.xml</file>
			<bone>bone_estate</bone>
		</visual>
		<uix>150</uix>
		<uiy>200</uiy>
		<camera>british\british_homecity_estate_camera.cam</camera>
		<widescreencamera>british\british_homecity_estate_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\tower_of_london_icon</portrait>
		<displaynamestringid>28993</displaynamestringid>
		<rolloverstringid>28994</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<mercbuilding>1</mercbuilding>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Market</name>
		<visual>
			<file>revolution\revolution_hall.xml</file>
			<bone>bone_market</bone>
		</visual>
		<uix>250</uix>
		<uiy>375</uiy>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\nw_trading_company_icon</portrait>
		<displaynamestringid>24970</displaynamestringid>
		<rolloverstringid>25536</rolloverstringid>
		<obtainabletechs>
			<tech x="1.0" y="1.0">HCREVShipColonialMilitia</tech>
			<tech x="3.0" y="1.0">HCREVShipGatlingGuns</tech>
			<tech x="5.0" y="1.0">HCREVShipFortWagon</tech>
			<tech x="7.0" y="1.0">HCREVShipIronclads</tech>
		</obtainabletechs>
		<activetechs>
			<tech>HCREVShipColonialMilitia</tech>
			<tech>HCREVShipGatlingGuns</tech>
			<tech>HCREVShipFortWagon</tech>
			<tech>HCREVShipIronclads</tech>
		</activetechs>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Academy</name>
		<visual>
			<file>buildings_west\academy.xml</file>
			<bone>bone_academy</bone>
		</visual>
		<uix>460</uix>
		<uiy>125</uiy>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\military_academy_icon</portrait>
		<displaynamestringid>24965</displaynamestringid>
		<rolloverstringid>25533</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Cathedral</name>
		<visual>
			<file>british\british_cathedral.xml</file>
			<bone>bone_cathedral</bone>
		</visual>
		<uix>80</uix>
		<uiy>475</uiy>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\cathedral_icon</portrait>
		<displaynamestringid>24969</displaynamestringid>
		<rolloverstringid>25538</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>ManufacturingPlant</name>
		<visual>
			<file>british\british_manufacturing_plant.xml</file>
			<bone>bone_plant</bone>
		</visual>
		<uix>450</uix>
		<uiy>275</uiy>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\manufacturing_plant_icon</portrait>
		<displaynamestringid>24972</displaynamestringid>
		<rolloverstringid>25535</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Dock</name>
		<visual>
			<file>british\british_dock.xml</file>
			<bone>bone_dock</bone>
		</visual>
		<uix>200</uix>
		<uiy>250</uiy>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>ui\home_city\harbor_icon</portrait>
		<displaynamestringid>35745</displaynamestringid>
		<rolloverstringid>35746</rolloverstringid>
		<obtainabletechs/>
		<activetechs/>
		<validunits/>
		<units/>
		<trainbuilding>1</trainbuilding>
	</building>
	<building>
		<name>Customization</name>
		<camera>revolution\revolution_market_camera.cam</camera>
		<widescreencamera>revolution\revolution_market_camera.cam</widescreencamera>
		<unlocklevel>0</unlocklevel>
		<portrait>homecity\buildings_west\dock_icon</portrait>
		<displaynamestringid>24966</displaynamestringid>
		<rolloverstringid>25540</rolloverstringid>
		<customizationbuilding>1</customizationbuilding>
	</building>
	<waypoints>
		<waypoint>
			<bone>bone_pathnode00</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode01</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
			<dock>1</dock>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode02</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode03</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode04</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode05</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode06</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode07</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode08</bone>
			<exit>1</exit>
			<vendorentry>1</vendorentry>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode09</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode10</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode11</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode12</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode13</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode14</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode15</bone>
		</waypoint>
		<waypoint>
			<bone>bone_pathnode16</bone>
			<performancearea>1</performancearea>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_start</bone>
			<shipmentstart>1</shipmentstart>
		</waypoint>
		<waypoint>
			<bone>bone_shipment_end</bone>
			<shipmentend>1</shipmentend>
		</waypoint>
		<waypoint>
			<bone>bone_dregs01</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs02</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs03</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs04</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs05</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_dregs06</bone>
			<illreputearea>1</illreputearea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor01</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor02</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor03</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor04</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_vendor05</bone>
			<vendorarea><![CDATA[
				1>
			]]></vendorarea>
		</waypoint>
		<waypoint>
			<bone>bone_GuardArea01</bone>
			<guardarea>1</guardarea>
		</waypoint>
		<waypoint>
			<bone>bone_GuardArea02</bone>
			<guardarea>1</guardarea>
		</waypoint>
		<waypoint>
			<bone>bone_GuardArea03</bone>
			<guardarea>1</guardarea>
		</waypoint>
	</waypoints>
	<obtainableprops>
		<prop active="1">PeasantVendor</prop>
		<prop active="1">MiddleClassPreacher</prop>
		<prop active="1">NiceLady</prop>
		<prop active="1">Thug</prop>
		<prop active="1">Drunk</prop>
		<prop active="1">RevolutionaryGuard</prop>
		<prop active="1">German_LightSet1</prop>
	</obtainableprops>
</homecity>