<?xml version="1.0" encoding="utf-8"?>

<tactics>
	<action>
		<name stringid="69154">WonderFlyingCrow</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypFlyingCrow</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<tactic>
		WonderFlyingCrow
		<action>WonderFlyingCrow</action>
		<protounitcommand>WonderFlyingCrow</protounitcommand>
		<transition>
			<tactic>Wood</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
</tactics>