<?xml version="1.0" encoding="utf-8"?>

<!-- Everything in one file for everyone's convenience.
This file should include units from all Native Subcivs added to WotTA. -->

<protounitsounddef>
<!-- META -->
	<protounit name="WOTTANatives">
		<soundtype name="Select">
			<soundset name="DutchSettlerMaleSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="SettlerBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<soundset name="DutchSettlerMaleAcknowledge"/>
		</soundtype>
	</protounit>
<!-- NATIVE SHIPS -->
	<protounit name="NatNao">
		<soundtype name="Select">
			<soundset name="PortugueseCaravelSelect"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="ShipDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="ShipBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<soundset name="PortugueseCaravelAcknowledge"/>
		</soundtype>
		<soundtype name="Exists">
			<soundset name="AmbienceShip"/>
		</soundtype>
	</protounit>
	<protounit name="PirateShip">
		<soundtype name="Select">
			<soundset name="BarbaryCorsairSelect"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="ShipDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="ShipBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<soundset name="PrivateerAcknowledge"/>
		</soundtype>
		<soundtype name="Exists">
			<soundset name="AmbienceShip"/>
		</soundtype>
	</protounit>
<!-- GUARANI UNITS -->
	<protounit name="WOTTANatGuaraniRifleman">
		<soundtype name="Select">
			<soundset name="TupiBlackwoodArcherSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="TupiBlackwoodArcherAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="TupiBlackwoodArcherAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercGuaraniRifleman">
		<soundtype name="Select">
			<soundset name="TupiBlackwoodArcherSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="TupiBlackwoodArcherAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="TupiBlackwoodArcherAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- ORDER OF CHRIST UNITS -->
	<protounit name="WOTTANatOrderKnight">
		<soundtype name="Select">
			<soundset name="PortugueseOrganGunSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="CavalryGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseOrganGunAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseOrganGunAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatOrderSwordsman">
		<soundtype name="Select">
			<soundset name="PortugueseHalberdierSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseHalberdierAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseHalberdierAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercOrderSwordsman">
		<soundtype name="Select">
			<soundset name="PortugueseHalberdierSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseHalberdierAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseHalberdierAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- EMBOABA UNITS -->
	<protounit name="WOTTANatMiquelet">
		<soundtype name="Select">
			<soundset name="SpanishCrossbowmanSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="SpanishCrossbowmanAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="SpanishCrossbowmanAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercMiquelet">
		<soundtype name="Select">
			<soundset name="SpanishCrossbowmanSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="SpanishCrossbowmanAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="SpanishCrossbowmanAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMinerador">
		<soundtype name="Select">
			<soundset name="PortugueseCrossbowmanSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="SettlerBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseCrossbowmanAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseCrossbowmanAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- PAULISTA UNITS -->
	<protounit name="WOTTANatCaptainDoMato">
		<soundtype name="Select">
			<soundset name="PortugueseOrganGunSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="CavalryGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseOrganGunAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseOrganGunAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercCaptainDoMato">
		<soundtype name="Select">
			<soundset name="PortugueseOrganGunSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="CavalryGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseOrganGunAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseOrganGunAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- GUAICURU UNITS -->
	<protounit name="WOTTANatApolicaneRider">
		<soundtype name="Select">
			<soundset name="SiouxSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="CavalryGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="SiouxAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="SiouxAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercApolicaneRider">
		<soundtype name="Select">
			<soundset name="SiouxSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="CavalryGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="SiouxAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="SiouxAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- QUILOMBOLA UNITS -->
	<protounit name="WOTTANatMaroon">
		<soundtype name="Select">
			<soundset name="IndianGurkhaSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="IndianGurkhaAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="IndianGurkhaAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercMaroon">
		<soundtype name="Select">
			<soundset name="IndianGurkhaSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="IndianGurkhaAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="IndianGurkhaAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- AYMARA UNITS -->
	<protounit name="WOTTANatChola">
		<soundtype name="Select">
			<soundset name="NonahkeeSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericFemaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericFemaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="NonahkeeAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="NonahkeeAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercChola">
		<soundtype name="Select">
			<soundset name="NonahkeeSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericFemaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericFemaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="NativeBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="NonahkeeAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="NonahkeeAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- SERTANEJO UNITS -->
	<protounit name="WOTTANatCangaceiro">
		<soundtype name="Select">
			<soundset name="PortugueseFalconetSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseFalconetAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseFalconetAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercCangaceiro">
		<soundtype name="Select">
			<soundset name="PortugueseFalconetSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="PortugueseFalconetAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="PortugueseFalconetAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
<!-- PIRATE UNITS -->
	<protounit name="WOTTANatPirate">
		<soundtype name="Select">
			<soundset name="BarbaryCorsairSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="BarbaryCorsairAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="BarbaryCorsairAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
	<protounit name="WOTTANatMercPirate">
		<soundtype name="Select">
			<soundset name="BarbaryCorsairSelect"/>
		</soundtype>
		<soundtype name="Grunt">
			<soundset name="GenericMaleGrunt"/>
		</soundtype>
		<soundtype name="Death">
			<soundset name="GenericMaleDeath"/>
		</soundtype>
		<soundtype name="Creation">
			<soundset name="MilitaryBirth"/>
		</soundtype>
		<soundtype name="Acknowledge">
			<targetlogic>
				<choice name="default">
					<soundset name="BarbaryCorsairAcknowledge"/>
				</choice>
				<choice name="enemy">
					<soundset name="BarbaryCorsairAttack"/>
				</choice>
			</targetlogic>
		</soundtype>
	</protounit>
</protounitsounddef>