<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>Bone01</definebone>
	<attachment>
		Cannon
		<component>
			Cannon
			<assetreference type="GrannyModel">
				<file>buildings\spc\fixed_gun\fixed_gun</file>
			</assetreference>
		</component>
		<anim>
			Idle
			<assetreference type="GrannyAnim">
				<file>buildings\spc\fixed_gun\fixed_gun_idle</file>
			</assetreference>
			<component>Cannon</component>
		</anim>
	</attachment>
	<component>
		Bone
		<assetreference type="GrannyModel">
			<file>bone1_4</file>
		</assetreference>
		<attach a="Cannon" frombone="bone01" tobone="bone01" syncanims="1"/>
	</component>
	<anim>
		Idle
		<component>Bone</component>
	</anim>
</animfile>