<?xml version="1.0" encoding="utf-8"?>

<tactics>
	<action>
		<name stringid="68982">OldHanArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypOldHanArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<action>
		<name stringid="68976">StandardArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypStandardArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<action>
		<name stringid="68979">MingArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypMingArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<action>
		<name stringid="68977">TerritorialArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypTerritorialArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<action>
		<name stringid="68981">ForbiddenArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypForbiddenArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<action>
		<name stringid="68980">ImperialArmySpawn</name>
		<type>DanceBonus</type>
		<active>1</active>
		<persistent>1</persistent>
		<dancebonustype>UnitSpawn</dancebonustype>
		<modifyprotoid>ypImperialArmySpawn</modifyprotoid>
		<modifymultiplier>0.065</modifymultiplier>
		<modifyexponent>1.03</modifyexponent>
		<modifybase>0.0</modifybase>
	</action>
	<tactic>
		StandardArmy
		<action>StandardArmySpawn</action>
		<protounitcommand>WonderStandardArmy</protounitcommand>
		<agerequirement>1</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>MingArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ForbiddenArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>OldHanArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ImperialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>TerritorialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
	<tactic>
		MingArmy
		<action>MingArmySpawn</action>
		<protounitcommand>WonderMingArmy</protounitcommand>
		<agerequirement>1</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>StandardArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ForbiddenArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>OldHanArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ImperialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>TerritorialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
	<tactic>
		TerritorialArmy
		<action>TerritorialArmySpawn</action>
		<protounitcommand>WonderTerritorialArmy</protounitcommand>
		<agerequirement>2</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>MingArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>StandardArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ForbiddenArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>OldHanArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ImperialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
	<tactic>
		ImperialArmy
		<action>ImperialArmySpawn</action>
		<protounitcommand>WonderImperialArmy</protounitcommand>
		<agerequirement>2</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>MingArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>StandardArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ForbiddenArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>OldHanArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>TerritorialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
	<tactic>
		ForbiddenArmy
		<action>ForbiddenArmySpawn</action>
		<protounitcommand>WonderForbiddenArmy</protounitcommand>
		<agerequirement>2</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>MingArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>StandardArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>OldHanArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ImperialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>TerritorialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
	<tactic>
		OldHanArmy
		<action>OldHanArmySpawn</action>
		<protounitcommand>WonderOldHanArmy</protounitcommand>
		<agerequirement>1</agerequirement>
		<active>1</active>
		<transition>
			<tactic>Food</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>MingArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>StandardArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ForbiddenArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>ImperialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
		<transition>
			<tactic>TerritorialArmy</tactic>
			<length>2</length>
			<exit>1</exit>
		</transition>
	</tactic>
</tactics>