<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<component>
		muskets
		<logic type="Variation">
			<none>
				<assetreference type="GrannyModel">
					<file>units\explorers\o_musket</file>
						<replacetexture>
							<from>units\explorers\o_explorer</from>
							<to>War of the Triple Alliance\Units\Delta\equipment\musket0</to>
						</replacetexture>
				</assetreference>
			</none>
			<AFRICANTECHmusket1>
				<assetreference type="GrannyModel">
					<file>units\explorers\o_musket</file>
						<replacetexture>
							<from>units\explorers\o_explorer</from>
							<to>War of the Triple Alliance\Units\Delta\equipment\musket1</to>
						</replacetexture>
				</assetreference>
			</AFRICANTECHmusket1>
			<AFRICANTECHmusket2>
				<assetreference type="GrannyModel">
					<file>units\explorers\o_musket</file>
						<replacetexture>
							<from>units\explorers\o_explorer</from>
							<to>War of the Triple Alliance\Units\Delta\equipment\musket2</to>
						</replacetexture>
				</assetreference>
			</AFRICANTECHmusket2>
			<AFRICANTECHmusket3>
				<assetreference type="GrannyModel">
					<file>units\explorers\o_musket</file>
						<replacetexture>
							<from>units\explorers\o_explorer</from>
							<to>War of the Triple Alliance\Units\Delta\equipment\musket3</to>
						</replacetexture>
				</assetreference>
			</AFRICANTECHmusket3>
		</logic>
	</component>
	<anim>
		Idle
		<component>muskets</component>
	</anim>
</animfile>